![]() ![]() So far I've ferried two people, but also took on an additional 5 in the process of doing so. However I have run into a number of times where either the game expected me to do something or I had to be in the right place at the right time and it takes longer to trigger the next sequence in an event chain causing me to stall and not really know what to do to progress. Played around 8-10 hours so far, didn't realize this game was long, but turns out it's around 30 hours on average? The moment to moment is pretty good, always something to do that moves things forward, or at least feels that way. The writing has weird moments where it tries to tell more adult jokes, and that doesn't always land for me. It speaks in vague terms, so you're not super clear on exactly what's happening, but everything looks cute and friendly so it's not intimidating. The best way I can describe it is like the western localization of a Miyazaki movie. That said, I've upgraded the jump ability once already, so my guess is that things will get more demanding on that front. ![]() One boss sequence had me jumping from segment to segment of a serpent, but if I missed I just fell in water and could get back to where I was with another jump. I like the movement and momentum on the character's jump, but it hasn't been particularly demanding. I have one person who will eat anything, but another who can't eat the same thing twice in a row, and another who is vegan. You have to feed them all and they all have different requirements. The management aspects are simple, but I could see that getting complicated as you have more guests you're trying to keep happy. I had never heard of it before, and I think I only saw like one screenshot when I went to go download it. I played on a whim because it's on Game Pass, and was really surprised by it. ![]() The connections and relationships we develop with our friends and families stay with us, we have to treasure them, be more compassionate as individuals and a society, and better learn to say goodbye when the time comes. ![]() The times we are living through have made the experience of writing music for this project all the more meaningful and I feel like Spiritfarer couldn’t have come at a better moment. It hopes to help us better address and openly discuss the subject of death, a common reality we’re all faced with. It's not only about saying goodbye to characters but reflecting on what they leave after they've gone. It’s a positive, colourful and serene adventure about life, grief and compassion, where you guide spirit friends to the afterlife after caring for them in their last moments. Spiritfarer is a project that’s very close to the heart for me and the talented team at Thunder Lotus Games. I am listening to the soundtrack on YouTube, and the composer, Max LL's message below the video says: How about all of you? Review-wise, I've only seen that GameSpot gave it a 9.0. I don't know much about how it plays, but since it is on Game Pass now, I am going to check it out. That said, I do know it's on Game Pass and its story is about coping with the loss of family and friends. Sundered on the other hand was disappointing to me, so Spiritfarer coming along, I hadn't really kept up with it. The visuals, soundtrack, and boss fights really compelled me to see that all the way through (twice mind you, once on PC and again on Xbox One). Use at the Foundry to make Pulsar Ingot.I can't say that I have been after Sundered. Obtainable through an event with Bruce and Mickey. Nodes exist at Southpoint Docks, Crow’s End, Obscure Canopy, but only after Stella can Dash. Use at the Foundry to make Aluminum Ingot.įind the Silver Dragon at 188, -34. Use at the Foundry to make Iron Ingot.įind the Aluminum Dragon at -132, 134. Mined from Hosekai Quarry, Crow’s End, Southpoint Docks, Hidden Thicket. Mined from Iwashima Countryside, Greenhalten Bay, Mount Toroyama. Glass is technically counted under Gems, but for the sake of simplicity, we’re including it with other Foundry-centric items. Grow a Mulberry Tree, then gather the moth cocoons to get Silk Fibers. Grow and harvest Cotton to get Cotton Fibers, then use those at the Loom Speak to Alice to trigger an event, round up the bugs, and you’ll get the fibers. To get Nebula Fiber, navigate to the pillbug shapes around Furogawa with Alice on board. You’ll need to find Alice on Mount Toroyama first. Shear a sheep, then take the Wool Fiber to the Loom. Harvest Linen Fiber from Flax Seeds, then use it at the Loom The Loom used to make threads and fabrics is one of the ship’s first new facilities, but you’ll be using it all the way through the game, especially when it’s time to get Silk. ![]()
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